3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.

By: Contributor(s): Series: Premier Press game development seriesPublication details: Boston, MA : Premier Press, c2004.Description: xxxii, 860 p. : illOther title:
  • Three-D game engine programming
  • Game engine programming
Subject(s): Genre/Form: DDC classification:
  • 794.8/1536 22
LOC classification:
  • QA76.76.C672 Z47 2004eb
Online resources:
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Holdings: http://site.ebrary.com/lib/strathmore/Doc?id=10063412

"Thomson Course Technology PTR"--T.p. verso.

Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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