3D game engine programming [electronic resource] / Stefan Zerbst with Oliver D?uvel.
Series: Premier Press game development seriesPublication details: Boston, MA : Premier Press, c2004.Description: xxxii, 860 p. : illOther title:- Three-D game engine programming
- Game engine programming
- 794.8/1536 22
- QA76.76.C672 Z47 2004eb
"Thomson Course Technology PTR"--T.p. verso.
Includes index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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