3D game engine programming (Record no. 89587)
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000 -LEADER | |
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fixed length control field | 01427nam a2200385Ia 4500 |
001 - CONTROL NUMBER | |
control field | ebr10063412 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | CaPaEBR |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS--GENERAL INFORMATION | |
fixed length control field | m u |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr cn||||||||| |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 040806s2004 maua s 001 0 eng d |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
Canceled/invalid LC control number | 2004090737 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Cancelled/invalid ISBN | 1592003516 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | CaPaEBR |
Transcribing agency | CaPaEBR |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)646720113 |
050 14 - LIBRARY OF CONGRESS CALL NUMBER | |
Classification number | QA76.76.C672 |
Item number | Z47 2004eb |
082 04 - DEWEY DECIMAL CLASSIFICATION NUMBER | |
Classification number | 794.8/1536 |
Edition number | 22 |
090 ## - LOCALLY ASSIGNED LC-TYPE CALL NUMBER (OCLC); LOCAL CALL NUMBER (OCLC) | |
-- | 89587 |
-- | 69464 |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Zerbst, Stefan. |
245 10 - TITLE STATEMENT | |
Title | 3D game engine programming |
Medium | [electronic resource] / |
Statement of responsibility, etc | Stefan Zerbst with Oliver D?uvel. |
246 3# - VARYING FORM OF TITLE | |
Title proper/short title | Three-D game engine programming |
246 30 - VARYING FORM OF TITLE | |
Title proper/short title | Game engine programming |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) | |
Place of publication, distribution, etc | Boston, MA : |
Name of publisher, distributor, etc | Premier Press, |
Date of publication, distribution, etc | c2004. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | xxxii, 860 p. : |
Other physical details | ill. |
490 1# - SERIES STATEMENT | |
Series statement | Premier Press game development books |
500 ## - GENERAL NOTE | |
General note | "Thomson Course Technology PTR"--T.p. verso. |
500 ## - GENERAL NOTE | |
General note | Includes index. |
533 ## - REPRODUCTION NOTE | |
Type of reproduction | Electronic reproduction. |
Place of reproduction | Palo Alto, Calif. : |
Agency responsible for reproduction | ebrary, |
Date of reproduction | 2009. |
Note about reproduction | Available via World Wide Web. |
-- | Access may be limited to ebrary affiliated libraries. |
630 00 - SUBJECT ADDED ENTRY--UNIFORM TITLE | |
Uniform title | DirectX. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name as entry element | Computer games |
General subdivision | Programming. |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | local |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | D?uvel, Oliver. |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | ebrary, Inc. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Premier Press game development series. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | <a href="http://site.ebrary.com/lib/strathmore/Doc?id=10063412">http://site.ebrary.com/lib/strathmore/Doc?id=10063412</a> |
Public note | An electronic book accessible through the World Wide Web; click to view |
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