| 000 | 01315nam a2200337 a 4500 | ||
|---|---|---|---|
| 001 | ebr10064353 | ||
| 003 | CaPaEBR | ||
| 005 | 20260707174850.0 | ||
| 006 | m u | ||
| 007 | cr cn||||||||| | ||
| 008 | 011226s2002 ohua s 001 0 eng | ||
| 010 | _z 2001099848 | ||
| 020 | _z1931841691 (pbk.) | ||
| 040 |
_aCaPaEBR _cCaPaEBR |
||
| 035 | _a(OCoLC)646721036 | ||
| 050 | 1 | 4 |
_aQA76.76.C672 _bG365 2002eb |
| 082 | 0 | 4 |
_a794.8/15265 _222 |
| 090 |
_c89872 _d69749 |
||
| 245 | 0 | 0 |
_aGame programming tricks of the trade _h[electronic resource] / _cLorenzo D. Phillips, editor. |
| 260 |
_aCincinnati, Ohio : _bPremier Press, _cc2002. |
||
| 300 |
_axxv, 1016 p. : _bill. ; _c24 cm. |
||
| 490 | 1 | _aThe Premier Press game development series | |
| 500 | _aIncludes index. | ||
| 533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
| 650 | 0 |
_aComputer games _xProgramming. |
|
| 655 | 7 |
_aElectronic books. _2local _9190 |
|
| 700 | 1 |
_aPhillips, Lorenzo D. _9111681 |
|
| 710 | 2 |
_aebrary, Inc. _9191 |
|
| 830 | 0 |
_aPremier Press game development series. _9110974 |
|
| 856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/strathmore/Doc?id=10064353 _zAn electronic book accessible through the World Wide Web; click to view |
| 999 |
_c89872 _d69749 |
||