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Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook. by Series: Prima Tech's game development
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Other title:
  • Real-time three D terrain engines using C++ and and DirectX 9
Availability: http://site.ebrary.com/lib/strathmore/Doc?id=10061206 (1)
Beginning Direct3D game programming [electronic resource] / Wolfgang F. Engel, Amir Geva. by Series: Prima Tech's game development
Publication details: Roseville, CA : Prima Tech, 2001
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook. by Series: Prima Tech's game development
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Other title:
  • Real-time three D terrain engines using C++ and and DirectX 9
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
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