Your search returned 35 results.

Not what you expected? Check for suggestions
Sort
Results
The OpenGL extensions guide [electronic resource] / Eric Lengyel. by Series: Charles River Media graphics
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Practical Java game programming [electronic resource] / Dustin Clingman, Shawn Kendall, Syrus Mesdaghi. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Programming believable characters for computer games [electronic resource] / Penny Ballie-De Byl. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, MA : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel. by
Edition: 2nd ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
The game asset pipeline [electronic resource] / Ben Carter. by
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
AI game engine programming [electronic resource] / Brian Schwab. by
Publication details: Hingham, MA : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Mobile device game development [electronic resource] / Clayton E. Crooks II. by
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Game level design [electronic resource] / Ed Byrne. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Developing serious games [electronic resource] / Bryan Bergeron. by Series: Game development series (Charles River Media (Firm))
Publication details: Hingham, Mass. : Charles River Media, c2006
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Cross-platform game programming [electronic resource] / Steven Goodwin. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Gender inclusive game design [electronic resource] : expanding the market / Sheri Graner Ray. by Series: Advances in computer graphics and game development
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
C++ for game programmers [electronic resource] / Noel Llopis. by
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Secrets of the game business [electronic resource] / edited by Fran?cois Dominic Laram?ee. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Introduction to level design for PC games [electronic resource] / Andy Clayton. by
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Other title:
  • level design for PC games
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Real-time 3D terrain engines using C++ and and DirectX 9 [electronic resource] / Gregory Snook. by Series: Prima Tech's game development
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Other title:
  • Real-time three D terrain engines using C++ and and DirectX 9
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Massively multiplayer game development [electronic resource] / edited by Thor Alexander. by
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
The gmax handbook [electronic resource] / Clayton E. Crooks II. by
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Macromedia Flash MX 2004 game development [electronic resource] / Glen Rhodes. by Series: Game development series (Charles River Media (Firm))
Publication details: Hingham, MA : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Game programming with Python [electronic resource] / Sean Riley. by Series: Game development series (Charles River Media (Firm))
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Pages

© Strathmore University Library Madaraka Estate Ole, Sangale Road P. O. Box 59857 00200 City Square Nairobi Kenya
Tel.: (+254) (0)703 034000/(0)703 034200/(0)703 034300 Fax.: (+254) (0)20-607498