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Interactive computer graphics A top-down approach with OpenGL Angel, E. by
Publication details: Reading, Massachusetts Addison-Wesley Publishing Company 1997
Availability: Items available for loan: Strathmore University (Main Library) (1)Call number: T385.A514 1997.
Computer graphics : using OpenGL / F.S. Hill, Jr. and Stephen M. Kelley, Jr. by
Edition: 3rd ed.
Publication details: Upper Saddle River, NJ : Pearson Prentice Hall, c2007
Online resources:
Availability: Items available for loan: Strathmore University (Main Library) (4)Call number: T385.H549 2007, ...
OpenGL programming guide : the official guide to learning OpenGL, version 2.1 / OpenGL Architecture Review Board, Dave Shreiner ... [et al.]. by
Edition: 6th ed.
Publication details: Upper Saddle River, NJ : Addison-Wesley, 2007
Online resources:
Availability: Items available for loan: Strathmore University (Main Library) (9)Call number: T385.O636 2007, ...
Interactive computer graphics : a top-down approach using OpenGL / Edward Angel. by
Edition: 5th ed.
Publication details: Boston : Pearson/Addison-Wesley, c2009
Online resources:
Availability: Items available for loan: Strathmore University (Main Library) (5)Call number: T385.A5133 2009, ...
OpenGL programming guide : the official guide to learning OpenGL, versions 3.0 and 3.1 / Dave Shreiner ; the Khronos OpenGL ARB Working Group. by Series: OpenGL series
Edition: 7th ed.
Publication details: Upper Saddle River, NJ : Addison-Wesley, c2010
Availability: Items available for loan: Strathmore University (Main Library) (5)Call number: T385.O635 2010, ...
OpenGL game programming [electronic resource] / Kevin Hawkins and Dave Astle. by
Publication details: Roseville, CA : Prima Tech, c2001
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil. by
Publication details: Boston, MA : Thomson Course Technology, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
The OpenGL extensions guide [electronic resource] / Eric Lengyel. by Series: Charles River Media graphics
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel. by Series: Shaderx series
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: http://site.ebrary.com/lib/strathmore/Doc?id=10078505 (1)
Beginning OpenGL game programming [electronic resource] / Dave Astle, Kevin Hawkins. by
Publication details: Rocklin, Calif. : Premier Press, c2004
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
OpenGL game programming [electronic resource] / Kevin Hawkins and Dave Astle. by
Publication details: Roseville, CA : Prima Tech, c2001
Availability: http://site.ebrary.com/lib/strathmore/Doc?id=10064358 (1)
OpenGL ES game development [electronic resource] / Dave Astle, Dave Durnil. by
Publication details: Boston, MA : Thomson Course Technology, c2004
Availability: http://site.ebrary.com/lib/strathmore/Doc?id=10065762 (1)
The OpenGL extensions guide [electronic resource] / Eric Lengyel. by Series: Charles River Media graphics
Edition: 1st ed.
Publication details: Hingham, Mass. : Charles River Media, c2003
Availability: http://site.ebrary.com/lib/strathmore/Doc?id=10066519 (1)
ShaderX3 [electronic resource] : advanced rendering with DirectX and OpenGL / edited by Wolfgang Engel. by Series: Shaderx series
Publication details: Hingham, Mass. : Charles River Media, c2005
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Mobile 3D graphics [electronic resource] : with OpenGL ES and M3G / Kari Pulli ... [et al.]. by Series: Morgan Kaufmann series in computer graphics
Publication details: Amsterdam ; London : Elsevier/Morgan Kaufmann Publishers, c2008
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Beginning OpenGL game programming [electronic resource] / Luke Benstead, with Dave Astle and Kevin Hawkins. by
Edition: 2nd ed.
Publication details: Australia ; United States : Course Technology/Cengage Learning, c2009
Other title:
  • OpenGL game programming
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
Game and graphics programming for iOS and Android with OpenGL ES 2.0 [electronic resource] / Romain Marucchi-Foino. by Series: Programmer to programmer
Publication details: Chichester, U.K. : J. Wiley & Sons., Inc., 2012
Availability: Items available for reference: Strathmore University (Main Library): Not for loan (1).
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