01378nam a22003614a 4500001001200000003000800012005001700020006001900037007001500056008004100071010001700112020001500129040002100144035002100165050002900186082002100215090001700236100002900253245007000282246003000352260005000382300003500432490004600467500002000513533015200533650003300685650004300718655003400761710002200795830005100817856013100868999001700999ebr10067191CaPaEBR20260707174926.0m u cr cn|||||||||010924s2001 inua s 001 0 eng  z 2001096216 z1931841071 aCaPaEBRcCaPaEBR a(OCoLC)64672256314aQA76.76.C672bP48 2001eb04a794.8/152762221 c90477d703541 aPetchel, Thomas.911319810aJava 2 game programmingh[electronic resource] /cThomas Petchel.30aJava two game programming a[Indianapolis, IN?] :bPremier Press,cc2001. axxxi, 782 p. :bill. ;c24 cm.1 aThe Premier Press game development series aIncludes index. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries. 0aComputer gamesxProgramming. 0aJava (Computer program language)95294 7aElectronic books.2local91902 aebrary, Inc.9191 0aPremier Press game development series.911097440uhttp://site.ebrary.com/lib/strathmore/Doc?id=10067191zAn electronic book accessible through the World Wide Web; click to view c90477d70354