02668nam a2200325 a 4500001001200000003000800012005001700020006001900037007001500056008004100071010001700112020004300129040002100172035002100193050002700214082001400241245015400255260004000409300003500449504005100484505136700535533015201902630002302054650003602077655002902113700002502142700002702167710001702194856013102211ebr10223887CaPaEBR20260707181007.0m u cr cn|||||||||070523s2008 maua sb 001 0 eng  z 2007020839 z9780262033701 (hardcover : alk. paper) aCaPaEBRcCaPaEBR a(OCoLC)64674022814aGV1469.27b.D55 2008eb04a794.822200aDigital culture, play, and identityh[electronic resource] :ba World of Warcraft reader /cedited by Hilde G. Corneliussen and Jill Walker Rettberg. aCambridge, MA :bMIT Press,cc2008. aviii, 304 p. :bill. ;c24 cm. aIncludes bibliographical references and index.0 tIntroduction: "Orc professor LFG," or, Researching in Azeroth culture /rHilde Corneliussen and Jill Walker --tCorporate ideology in World of Warcraft /rScott Rettberg --t"Never such innocence again" : war and histories in World of Warcraft /rEsther MacCallum-Stewart --tWorld of Warcraft as a playground for feminism /rHilde Corneliussen --tThe familiar and the foreign : playing (post)colonialism in World of Warcraft world /rJessica Langer --tA hollow world : World of Warcaft as spatial practice /rEspen Aarseth -- World creation and lore : World of Warcraft as rich text /rTanya Krzywinska --tWhat makes World of Warcraft a world? : a note on death and dying / Lisbeth Klastrup --tQuests in World of Warcraft : deferral and repetition play /rJill Walker --tDoes World of Warcraft change everything? : how a PVP server, multinational playerbase, and surveillance mod scene caused me pause /rT.L. Taylor --tHumans playing World of Warcraft, or, Deviant strategies? /rTorill Elvira Mortensen --tRole-play vs gameplay : the difficulties of playing a role in World of Warcraft identity /rEsther MacCallum-Stewart and Justin Parsler --tCharacter identification in World of Warcraft : the relationship between capacity and appearance /rRagnhild Tronstad --tPlaying with names : gaming and naming in World of Warcraft /rCharlotte Hagström. aElectronic reproduction.bPalo Alto, Calif. :cebrary,d2009.nAvailable via World Wide Web.nAccess may be limited to ebrary affiliated libraries.00aWorld of Warcraft. 0aComputer gamesxSocial aspects. 7aElectronic books.2local1 aCorneliussen, Hilde.1 aRettberg, Jill Walker.2 aebrary, Inc.40uhttp://site.ebrary.com/lib/strathmore/Doc?id=10223887zAn electronic book accessible through the World Wide Web; click to view